Sample Manipulation
Turn Any Sound Into Anything Else
Learning how to process samples is a vital part of production in any electronic music genre, but what exactly does it mean to "process" something?
Usually, when we think about processing we think about cleaning up a kick drum sample, or about layering different samples to create a new sound.
In this course I wanted to take things a little bit further, and show how to completely transform a sample into something else.
There's some real value in this because it forces you to be both creative and conscious about which plugins you're using and what they excel at.
A delay, for example, is a great tool to add tonality to a percussive sample. And a reverb is a great tool to add sustain to short sounds.
Thinking about regular "bread and butter" plugins from this new perspective is a great way to learn more about what they can do and what their limits are.
Consider the following quote about life:
"Pushing your limits is the only way to find out what you're capable off'
Next to being cheesy, there's some logic to this. And the same logic applies to the world of sample processing and sound-design.
That's why I wanted to create this course, to show you how much new content you can create with just a bunch of samples and some basic plugins.
Once we have created our library of custom samples we'll combine them to make a full composition, I will show how to layer these sounds and how to use them in a musical context.